Theophile Alsac    gameplay developer

Second-year student in Game Design & Programming at Isart Digital Paris, I am currently looking for an internship for the period from May to August. Contact Linkedin.

2022-2024

SPE7 Logo Gameplay Programmer
Intern at Terebris Game

As part of an ongoing Tower Defense project developed with Unity, my work focused on improving the overall game experience.

I focused on strengthening the gameplay foundation by integrating new assets, designing new mechanics, and refining the game feel in preparation for the future player experience.

Objective: Improve the quality, immersion, and depth of gameplay through targeted design and technical enhancements.

2022-2024

SPE7 Logo Responsible for Testing
in a work-study program at SPE7

I obtained my Bachelor's degree in Systems and Networks.

During this year at SPE7, My job was to create a test server. To do this, I installed Cypress, developed test cases, and integrated them into a server with GitLab CI to regularly test the application. Additionally, I implemented PHPUnit tests to ensure the reliability of the codebase.

April 2025

Card Game | Slice Dungeon

C#
School project
Unity
debian
sql
php
  • Created the online save system.
  • Created the database and API servers.
  • Developed the enemy random spawn system for each level.
  • Developed the health management system.
  • Developed the save API.
  • Developed the FTUE (First-Time User Experience).
Janiary-Febuary 2025

Platformer | Space Mess

C#
School project
Unity
  • Created the save system for encrypted game data and login.
  • Developed the player's horizontal movement.
  • Created the script linking to the player's animation.
  • Resized the UI for mobile.
  • Assisted the Game Art team in integrating their design into Unity and Git.
February 2025

Rafale Flight Simulator

INTERNSHIP ENTRY PROJECT 20h of production, 10-15h of documentation

C#
School project
Unity
Maths
  • Created the technical documentation.
  • Researched information about flight physics.
  • Developed the simulator code.
  • Tested values.
  • Structured the work.
November, December 2024

Ruche Happy Culture

School project

C#
School project
Unity
Blender
  • Created graphic assets
  • Wrote the code to replicate the real rush
  • Created animations to enhance the game feel
  • Designed the game’s UI
  • Presented the project results to the jury
Currently

Watch U Like
IOS project

Swift UI
PHP
Xcode
TMDB API
Personal API
  • Created the application
  • Connected to the TMDB API
  • Created an SQL database for user data
  • Developed an API to access the SQL database
  • Exposed and secured the network for external access
Currently

Creation of a home server infrastructure

cisco
ESXI
debian
Synology
And More
  • Set up servers on different distributions
  • Manage multiple websites
  • Create databases
  • Train in network communication between servers
  • Develop test projects requiring infrastructure (e.g., Watch u like, video game in Python).
2021-2022

IT technician
in a work-study program at ASHLoc

During this year at ASHLoc, I carried out maintenance tasks for several of the company's clients. My responsibilities ranged from repairing printers to installing new network and server infrastructures. This experience allowed me to build a solid foundation of knowledge on a variety of equipment and provided insights into the IT issues faced by different companies across various sectors.