Game Week (4 days) | Burning Crown
Project carried out as part of my studies. The objective was to create a game based on the theme "Reverse Stereotype".
In this project, we were two GDP (development) students, four game art students, and one game designer. We all contributed to various aspects of the game. Personally, I worked on the audio, set up the player, and implemented the camera system. The biggest challenge was discovering Unreal Engine, as neither I nor the other developer on the project had used it before.